Cootie Catcher (renamed Gypsy) on an iPhone…

So I’ve reached a milestone, I have the app working on my iPhone. Yay! A movie to prove it’s true (sadly, I can’t demo it on this web page).

I’m going to write a post on the next level of Objective-C/Cocoa lessons I learned in the last week, but for now just rejoicing in getting the main game play in and some multimedia events working – animation and sound. As well as the weird developer certificate hoops Apple makes you jump through. Thanks to my buddy Patrick who helped me
with some of the C-style data casting and initiation.

Cootie on the phone

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